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usbroway

usbroway 360 Flip RC Car 2.4GHz Double-Sided Stunt Toy

SKU CH-6K0F-KQQ96

Double-sided stunt car with 2.4GHz control performs 360 flips and nine tricks on two rechargeable batteries

  • TypeCars
  • Double-sided driving enables versatile stunt performance
  • 4GHz anti-interference system allows multiple cars to race simultaneously
  • Two rechargeable batteries provide extended playtime without waiting
  • Brushless motors deliver strong power for off-road flipping action
  • Suitable for ages 10 to 12 for indoor and outdoor fun

360 Flip Stunt Car for Children

This 2.4 GHz double-sided remote-control car is built for children aged 6 to 12 who want fast, stunt-focused play indoors or outdoors. Two joysticks unlock up to nine different manoeuvres including full 360 flips and continuous rotating tricks. The anti-interference system keeps control steady when several cars run together.

Brushless Motors and Dual Batteries

Two brushless motors give the chassis enough torque to flip, spin and tackle rough surfaces without stalling. Two rechargeable packs are included so one can charge while the other powers the car, cutting downtime between sessions. The transmitter requires two AA cells which are not supplied.

Upgrade from Basic Single-Sided RC Cars

Buyers moving up from entry-level cars that only drive upright gain the ability to land on either side and keep moving. The jump is worth it when the driver wants continuous stunt flow instead of stopping to right the vehicle after every flip. It is not suited for hobbyists who need proportional steering, telemetry or scale realism.

Highlights

  • Double-sided driving enables versatile stunt performance
  • 4GHz anti-interference system allows multiple cars to race simultaneously
  • Two rechargeable batteries provide extended playtime without waiting
  • Brushless motors deliver strong power for off-road flipping action
  • Suitable for ages 10 to 12 for indoor and outdoor fun

Specifications

TypeCars

Questions about this item

What does the 2.4GHz control system cap in practice?

The 2.4GHz anti-interference system caps signal conflict so multiple cars can race together without cross-control, keeping steering and throttle response stable during group play.

What clearance does the double-sided chassis need to flip?

The car flips 360 degrees on its own axis, so it only needs enough open floor space for its full length to rotate — no ramps or extra vertical clearance required.

How do you bind the transmitter, and what step do users miss?

Turn on the car first, then the remote; the pair links automatically. The step often missed is powering the car before the controller, which prevents binding.

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