Kalypso Media
Kalypso Media 35465 Crash Time 3 downloadable game
Action-racing game with realistic driving physics, activated via Steam on Windows XP or Vista
- NameCrash Time 3 [Online Game Code]
- PublisherKalypso Media
- TypeGame
- GenreAction Racing
- PackagingDownload
- DRMSteam
- Action racing gameplay with varied missions
- Realistic driving physics powered by updated engine
- Steam activation for instant library access
- Runs on Windows XP SP2 or Vista SP1
- Requires 256 MB DirectX 9.0c graphics card
Digital Action Racing Game
Crash Time 3 is a downloadable action racing title published by Kalypso Media. The Steam key delivers the full game to a Windows PC without physical media. It suits players who want arcade-style police pursuits and mission-based driving on legacy hardware.
Steam Activation and Region Limits
The code activates on Steam and requires a Steam account for installation. Buyers in the blocked countries listed in the specifications cannot redeem the key. No additional software or launcher is bundled beyond the Steam client.
DirectX 9 Graphics Requirement
A DirectX 9.0c compatible graphics card with 256 MB video memory and Shader Model 2.0 support is mandatory. Integrated graphics solutions and laptops are not supported, so systems relying on onboard video cannot run the game.
Highlights
- Action racing gameplay with varied missions
- Realistic driving physics powered by updated engine
- Steam activation for instant library access
- Runs on Windows XP SP2 or Vista SP1
- Requires 256 MB DirectX 9.0c graphics card
Specifications
| Name | Crash Time 3 [Online Game Code] |
|---|---|
| Publisher | Kalypso Media |
| Model | 35465 |
| Type | Game |
| Genre | Action Racing |
| Packaging | Download |
| DRM | Steam |
| Blocked Region & Countries | AF, BY, CF, CD, CU, IR, IQ, KP, LB, LY, MM, RU, SO, SD, SY, UA, VE, YE, ZW, SS |
| System Requirements | Steam account required for game activation and installation PC System Requirements Minimum: OS: Windows XP with SP2, or Windows Vista with SP1 Processor: Athlon 64 3200+ or Intel Pentium 4 - 3,2 GHz or better Memory: 1 GB RAM (2 GB RAM for Vista) Graphics: DirectX 9.0c compatible 256 MB graphics card DirectX: DirectX 9.0c (November 2008) Hard Drive: 4.2 GB free hard drive space Sound: DirectX 9.0c compatible sound card Supported Graphics Cards: AGP 8x or PCI Express ATI Radeon X800 or better nVidia GeForce 6600 GT or better Video card must support ShaderModel 2.0 and hardware T&L Not |
| Feature | Like its predecessors, Crash Time 3, the new installment of the well-known action racing game series, offers varied gameplay in top quality. The German game forge Synetic has once more taken the graphics engine a significant step further. In a gorgeous game world, completely exportable on wheels, the player gets to solve gripping criminal cases and master other diverse assignments. Completely reworked Story Mode: The previously published parts of the Crash Time series already offered tons of breath-taking action. Crash Time 3 also includes an all-new storyline. Right from the start, |
| Feature 2 | Fantastic driving physics: A state-of-the-art physics system offers an even more realistic driving experience. Score card: The score card lists the status of missions, the efficiency of the player's approach, and the game results in great detail. A gripping storyline and more than 70 missions with many different challenges await the player Bad guys try to avoid capture with all kinds of tricks and driving stunts Area of 32 km2with more than 200 km of city streets and autobahn where you get to drive around by day and by night More than 40 vehicles, from police cars and airport fire en |
| Shipping weight | 0.45 kg |
| Package size | 25 × 25 × 25 mm |
Questions about this item
Will the Steam DRM require an internet connection each time I launch the game?
Steam must be online for the initial activation of the online code; after that the client can run in offline mode for single-player sessions.
Which component hits its ceiling first during long play sessions on minimum spec hardware?
The 256 MB video memory on a DirectX 9.0c card such as the Radeon X800 fills quickly at higher texture settings, causing stutter before the CPU or system RAM become bottlenecks.
How much heat and fan noise should I expect from a GPU that just meets the 256 MB DirectX 9.0c requirement?
Cards like the Radeon X800 or GeForce 6600 GT draw moderate power and produce noticeable fan noise under sustained load, so case airflow matters for all-day sessions.
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