Fireshine Games
Fireshine Games A.I.L.A downloadable game
A Steam-activated horror adventure where an AI crafts unsettling scenarios for a tester to survive
- NameA.I.L.A
- PublisherFireshine Games
- DeveloperPulsatrix Studios
- PlatformPC
- GenreAdventure
- PackagingDownload
- Survive AI-crafted horror scenarios tailored to your fears
- Test disturbing experiences across survival, psychological and action horror genres
- Built with Unreal Engine 5 for photorealistic visuals
- Activate via Steam on PC with a third-party account
- Spoken English and Portuguese-Brazil with subtitles in nine languages
Steam adventure horror game
A.I.L.A is a downloadable PC adventure game published by Fireshine Games and developed by Pulsatrix Studios. It releases on 25 November 2025 and requires a Steam account for activation. The game places you in the role of a tester confronting disturbing horror experiences crafted by an AI system.
Spoken and subtitle language support
The title includes spoken dialogue in English and Portuguese-Brazil. Subtitle and menu languages cover English, French, German, Japanese, Korean, Portuguese-Brazil, Russian, Simplified Chinese and Spanish - Spain. This localisation package lets players across multiple regions follow the narrative without external patches.
Unreal Engine 5 horror scenarios
Built on Unreal Engine 5 with Lumen and MetaHuman technology, the game delivers photorealistic survival, psychological and action horror scenarios. Players who need cooperative multiplayer, extensive modding tools or a DRM-free version will not find those features here. The single-player campaign focuses on scripted fear sequences rather than open-ended replayability.
Highlights
- Survive AI-crafted horror scenarios tailored to your fears
- Test disturbing experiences across survival, psychological and action horror genres
- Built with Unreal Engine 5 for photorealistic visuals
- Activate via Steam on PC with a third-party account
- Spoken English and Portuguese-Brazil with subtitles in nine languages
Specifications
| Name | A.I.L.A |
|---|---|
| Publisher | Fireshine Games |
| Developer | Pulsatrix Studios |
| Platform | PC |
| Genre | Adventure |
| Packaging | Download |
| DRM | Steam |
| Release Date | November 25, 2025 |
| System Requirements | In order to activate this game, you will require a third-party 'Steam' account. For full details on how to activate please follow this link: https://support.steampowered.com/kb_article.php?ref=5414-TFBN-1352 MINIMUM REQUIREMENTS: Requires a 64-bit processor and operating system OS: WINDOWS® 10 (64-BIT Required) Processor: Intel Core i5-10600K or AMD Ryzen 5 2600 Memory: 16 GB RAM Graphics: NVIDIA GeForce GTX 1660 Ti 6GB or AMD Radeon RX Vega 64 8GB DirectX: Version 12 Storage: 35 GB available space RECOMMENDED REQUIREMENTS: Requires a 64-bit processor and operating system OS: WINDOWS |
| Supported Language | Spoken Languages: English, Portuguese-Brazil Subtitle Languages: English, French, German, Japanese, Korean, Portuguese-Brazil, Russian, Simplified Chinese, Spanish - Spain Menu Languages: English, French, German, Japanese, Korean, Portuguese-Brazil, Russian, Simplified Chinese, Spanish - Spain |
| Disclaimer | ?2025 Pulsatrix Studios. All rights reserved. Developed by Pulsatrix Studios. Published by Sold Out Sales and Marketing Limited trading as “Fireshine Games”. All other copyrights or trademarks are the property of their respective owners and are being used under license. |
| Shipping weight | 0.45 kg |
| Package size | 25 × 25 × 25 mm |
Questions about this item
Will I need to buy additional DLC or season passes later to keep playing A.I.L.A?
The product is sold as the complete base game via a Steam code; no future DLC purchases are required to finish the adventure scenarios included at launch.
What stops me from activating the game on release day?
Activation requires a Steam account and an internet connection; the code redeems on 25 November 2025, so the only limit is Steam server availability at launch.
Does the Unreal Engine 5 build push my GPU fan loud during long sessions?
The title uses Lumen and MetaHuman rendering, so sustained play will raise GPU load and fan speed, but exact noise levels depend on your cooling solution.
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