Hasbro
Hasbro Nerf Rival Mirage XXIV-800 Blaster 10 rounds 90 FPS
A spring-action blaster firing 10 Accu-Rounds at 90 FPS with dual-load magazine flexibility and tactical rails for ages 14 and up
- Fires 8 rounds at 90 feet per second
- Two magazine loading methods for flexible reloading
- Includes 10 Nerf Rival Accu-Rounds for consistent flight
- Spring-action priming with no batteries required
- Three tactical rails plus front sight and trigger lock
Competition-Ready Blaster
The Nerf Rival Mirage XXIV-800 is a spring-action blaster designed for competitive team games and target practice. It suits players aged 14 and older who want a high-velocity option for organised Nerf Rival matches. The package includes 10 Accu-Rounds with an improved aerodynamic dimple pattern for consistent flight. No batteries are required for operation.
Optimised Barrel Performance
The barrel features a streamlined design engineered for enhanced performance during normal play. It fires rounds at a velocity of 90 feet per second using a manual priming slide mechanism. A trigger lock adds safety when the blaster is not in active use. The large front sight assists with aiming during standard engagements.
Sustained Fire Behaviour
The blaster fires 8 rounds in a row before the magazine requires reloading via one of two methods. Users can remove the magazine entirely or open the breech to load rounds while it remains attached. Three tactical rails allow accessory customisation for extended sessions. Eyewear is recommended for protection during prolonged competitive use.
Highlights
- Fires 8 rounds at 90 feet per second
- Two magazine loading methods for flexible reloading
- Includes 10 Nerf Rival Accu-Rounds for consistent flight
- Spring-action priming with no batteries required
- Three tactical rails plus front sight and trigger lock
Specifications
No published specifications for this item yet.
Questions about this item
How do I prime the spring-action mechanism on the Nerf Rival Mirage XXIV-800 blaster?
Move the priming slide backward until it locks, then push it fully forward to chamber a round. The step people miss is not pulling the slide all the way back, which prevents the catch from engaging and leaves the blaster unprimed.
What maintenance will the Nerf Rival Accu-Rounds need after repeated use?
Inspect the dimple pattern on each round for deformation or dirt buildup. Wash dirty rounds with mild soap and water, then dry thoroughly. Replace any rounds with cracked shells or flattened dimples, as damage degrades the consistent flight the aerodynamic design provides.
What performance limit appears first during extended rapid firing with the Mirage XXIV-800?
The 8-round magazine capacity is the first limit. After eight shots at 90 FPS, you must reload using either the detachable magazine or the breech-load method. Spring fatigue from rapid priming can also increase effort over long sessions, but capacity stops the action first.
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