Hasbro Gaming
Hasbro Gaming Operation Board Game Hospital Emergency Modes
Kids board game with Hospital and Emergency modes, sound effects and all-in-one carrying case for travel
- Two gameplay modes for varied challenge
- All-in-one carrying case simplifies storage and travel
- Sound effects add humour when tweezers slip
- Bandage cards create wacky ailments to remove
- Winner is the player who removes most ailments
Hospital and Emergency Modes
The Hasbro Gaming Operation board game offers two distinct ways to play for children and families. Hospital mode uses Bandage cards for classic ailment-removal gameplay. Emergency mode introduces a timed challenge to remove as many pieces as possible. Both modes support solo or group play and store inside a single carrying case for travel.
Capacity and Headroom
The set includes a fixed number of plastic ailment pieces that fit into Cavity Sam's cavities. Gameplay ends when all pieces are removed or the timer expires in Emergency mode. Replay value comes from repeating the dexterity challenge rather than expanding content. There are no additional cards, pieces, or expansion slots provided.
All-in-One Carrying Case
The integrated case holds the game board, tweezers, ailment pieces, and cards during storage and transport. It has no external ports, power inputs, or connectivity features. The unit requires batteries for sound and light effects, which are not included. The case dimensions limit portability to the contents supplied.
Highlights
- Two gameplay modes for varied challenge
- All-in-one carrying case simplifies storage and travel
- Sound effects add humour when tweezers slip
- Bandage cards create wacky ailments to remove
- Winner is the player who removes most ailments
Specifications
No published specifications for this item yet.
Questions about this item
Can the all-in-one carrying case hold every piece so nothing gets lost when I store it with other games?
The case is designed as an all-in-one unit with built-in storage compartments that keep the gameboard, tweezers, ailment pieces and cards together during travel or shelf storage.
How do I know the two play modes are functioning correctly after I put in batteries?
Switch to Hospital mode and touch the tweezers to a cavity edge — Sam’s nose should light and buzz; switch to Emergency mode and the timer should start counting down with sound effects on each miss.
What components come inside the box and is anything else required to start playing?
The box includes the gameboard with Cavity Sam, plastic tweezers, Funatomy ailment pieces, Bandage cards, a timer and the storage case; batteries are not included and must be purchased separately.
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